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GearDiary Nov 03 09
Sunstorm Games developed the very first deer hunting game back in 1997. I can remember playing the game on one of my Motorola flip phones, using the phone’s center navigation pad to move and the OK button to fire.
Times have certainly changed. The iPhone has brought cell phone games to a whole new level. Real [...]
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Back in the day, there used to be a game show on the ol’ boob tube called “Name that Tune.
Not too long ago, a hot technology was portable printer/scanners. Maybe you saw them: wee little gadgets that you could cart around in your gear bag and use to scan a sheet of paper or a business card, storing the image for later use.
So I was at the Apple store the other day, picking up some new ear buds, a charger cable, and a new case for my iPhone, right? And I found that, oh crap, I left my wallet back at home! Disaster? No problem, apparently; as long as you’re carting your iPhone and have an iTunes [.
I am not a big screen protector guy; I don’t like how they decrease the sensitivity of touch screens, and I have never, no matter how closely I follow the instructions and guidelines and hints, never been able to get those durn things on there without there being bubbles, or little trapped dust specks, or [.
I rented a house on Lake Nasworthy, or “Lake Nasty Water” as the San Angelo locals call it, back in 1995.
Last week I asked a simple question to our team. The question- iOS Users- What features would you like to see in iOS 6.
In case you missed it in yesterday’s GD Weekly newsletter, our friends at Skooba Design are offering an exclusive discount on all purchases over $75! That’s a huge savings and all you have to do is use the code GDiary when checking out.
I love my SPIbelt. It is probably my most-used piece of running gear, and I recommend it enthusiastically to everyone I know.
I was still warm in the afterglow of the awesome iOS game ‘Letters from Nowhere’ from G5 Games when I started another hidden object game from them called Spirit of Wandering.
One of my favorite games back when I was in college was the classic command-line game “Adventure” (also know as “Colossal Cave Adventure”).